When the scenes were tracked in syntheyes,
problems were found with the trackable prop. The syntheyes track
could not set up an object in the solver due to the software not
locating the markers.
The group decided that Maya Ascii scenes would be
created, and the 3D object, Turret and Drone to be roto animated
within the scene. This would take more work, but potentially be more
refined.
The next step was to create a HDRI for the Maya
projects once they were tracked, so advanced lighting could be used:




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